Motion manipulation on Boats
I tried making speedboats with commandblocks - the user pays 1 emerald for 15min 1.5x speed
Using those commands (wich should double the speed) I got no results:
execute as @e[type=boat] store result entity @s Motion[0] double 2 run data get entity @s Motion[0] 1 execute as @e[type=boat] store result entity @s Motion[1] double 2 run data get entity @s Motion[1] 1 execute as @e[type=boat] store result entity @s Motion[2] double 2 run data get entity @s Motion[2] 1
2019-07-04, 02:23 PM
2019-12-08, 01:40 PM
2019-12-08, 01:40 PM
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