Mobs will not burn until they fall/jump above or below y=256 when light level is above 9.
Put the summary of the bug you're having here
What I expected to happen was...:
Mobs should burn at any Y-variable when the light level is above 9.
What actually happened was...:
A mob placed in at Y=256 will not burn until the y-variable falls/jumps above or below y=256.
Steps to Reproduce:
1. Place in a mob at y=256
2. Push mob onto a lower block or strike mob with any weapon.
3. Watch mob burn
2019-06-27, 01:52 AM
2019-06-27, 10:17 PM
2019-06-27, 10:17 PM
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