Cursor position added to player rotation when exiting UI if the cursor is moving
Cursor position added to player rotation when exiting UI while cursor is moving
What I expected to happen was...:
The player starts to turn starting from the location they were looking at when they opened the UI.
What actually happened was...:
The player immediately turns a large amount after exiting a UI, then proceeds to turn normally
Steps to Reproduce:
1. Enter a game
2. Open any UI (inventory, chest, pause menu...)
3. Close the menu while moving the cursor. The longer it is moving in one direction, the more pronounced the effect
2019-06-27, 01:41 AM
2019-06-27, 03:01 AM
2019-06-27, 01:41 AM
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