Mojira Archive
MC-155058

/tag in functions broken

When attempting to tag things in the vicinity of a moving area_effect_cloud, it will tag all loaded entities in the world, instead of just the ones specified.

Replication: load new world. Summon armor stand tagged as Test. Put this command in function to be run every tick:

/execute as @e[type=armor_stand,tag=test,distance=..5,limit=1] at @s run tag @e[distance=..5] add TagMe

Now run:

/tag @e remove TagMe

All entities have been tagged, when that shouldn't be the case.

Duplicate

Rob DeWolf

2019-06-23, 10:00 PM

2019-08-20, 11:31 PM

2019-08-20, 11:07 PM

0

1

Unconfirmed

(Unassigned)

Minecraft 1.14.2

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