/loot give/insert/spawn/replace @s ... kill [entity] transfers killer entity only partially
Doing a /loot ... kill <entity> will use the loot table only partially correctly.
killer_entity gets passed on correctly.
Enchantments held by the executor of the command are also passed on correctly.
However, the luck value used in calculating quality and bonus_rolls doesn't seem to work.
2019-06-08, 07:49 PM
2020-07-12, 12:18 PM
2020-07-12, 12:18 PM
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