Second and next trident models uses "in_hand" value while "throwing":1
When added 2nd 3rd and 4th model for trident (changing when is damaged) and these models doesn't use display values written in its files and uses its in_hand equivalent instead, what leads to things shown in video and second screenshot. To comfirm that these are not my fault, I added model files
2019-05-29, 10:50 PM
2020-08-26, 04:43 PM
2020-08-26, 04:43 PM
4
2
Minecraft 1.14.2, 19w37a, 19w38b, 19w42a
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