Strength issue related to multiplayer and PvP
When a player kills another player and the killer has a too high strength level (for example 114 or 115), the player that got killed sees his death message, but he only gets half a heart of damage appreantly, but after that he loses server sincronization until he receives the death (it takes a long long time), if that player (the one who died( disconnects and connects again (relogs), then it shows he died.
2013-05-06, 09:02 PM
2013-05-12, 03:52 AM
2013-05-06, 09:05 PM
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