Beacon particles not translucent when another passive effect is applied
When player has a status effect applied by an item (in my case, water breathing by the turtle helmet) particles from beacon effects are opaque (in my case, haste II).
First image shows normal, translucent particles.
Second image, nothing has changed except for adding the turtle helmet. The particles from the beacon have become opaque.
2019-05-13, 08:13 AM
2019-05-13, 12:33 PM
2019-05-13, 12:33 PM
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