Mob jumping favors x-axis
Whenever a mob's AI tells it to jump, it will heavily favor the x-axis. This can easily be seen with spiders and cave spiders, as they will jump whenever they get close to you. You can also view it in wolves, but it is a little more complicated to set up. Other mobs may be affected, but I cannot find reliable ways to test them.
Steps to Reproduce in Spiders
- Create a Redstone Ready Superflat world.
- Spawn a spider/cave spider and aggro it
- Run along the z-axis – the spider will jump at you
- Run along the x-axis – the spider will frequently jump in place
- Run diagonally along both axis – the spider's jump will heavily skew towards the x-axis.
Steps to Reproduce in Wolves
- Create a Redstone Ready Superflat world.
- Spawn a skeleton and splash it with a slowness potion
- Spawn a wolf to chase the skeleton
- Note that the wolf jumps similarly to the spiders above
Mobs also tend to rotate their bodies a lot when jumping, this may be related to this bug.
2019-04-26, 06:25 PM
2024-06-24, 01:20 AM
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Spider, cave-spider, cave_spider, jump, jumping, mob, mob-behavior, mob_Al, spider, spiders, wolf, wolves
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