Mojira Archive
MC-14539

Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero

The Bug:

Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero.

Steps to Reproduce:

  1. Summon a skeleton that has its "minecraft:generic.movement_speed" attribute set to "0.0" by using the command provided below.
    /summon minecraft:skeleton ~ ~ ~ {attributes:[{id:"minecraft:movement_speed",base:0.0}],HandItems:[{id:"minecraft:bow",Count:1b}]}
  2. Switch into survival mode, walk behind the skeleton, and watch it closely.

Observed Behavior:

Skeletons, bogged, and strays can shoot behind themselves.

Expected Behavior:

Skeletons, bogged, and strays would not be able to shoot behind themselves.