Entities disappear in multiplayer
Entities randomly appear/disappear on multiplayer server between reconnections.
Meanwhile the server constantly shows warnings similar to these:
[13:40:38] [Server thread/WARN]: Keeping entity minecraft:chicken that already exists with UUID 329fecbe-624c-47b1-8c1c-f3b0531771e5
[13:40:38] [Server thread/WARN]: Keeping entity minecraft:villager that already exists with UUID e901c66d-0a68-4a40-98d5-27459404b081
Steps to reproduce:
- find a village, e.g. at (-459; 77; -925) position on seed 5000000123456
- summon 70 chicken
- summon 20 villager
- disconnect
- reconnect
After this the result is random.
- only 1 or 2 villagers/chickens are present
- none of the animals and/or villagers are present
- all entities are present
- all entities are duplicated (even my horse with diamond armor)
- etc.
Look at this animated gif:
https://www.dropbox.com/s/eq06ij1ryqm0ly7/MC_19w08a_Entities_diappear.gif?dl=0
I tested it with more seeds and more animals, and results were the same.
I also tested with previous versions, and 19w07a was still NOT affected!
I tried to reproduce it in single player mode, but I couldn't.
2019-02-24, 04:41 PM
2019-04-30, 08:16 AM
2019-02-24, 07:12 PM
2
3
-