Removing mob spawners with /setblock, /clone, or /fill will leave the spawner's particles behind
Put the summary of the bug you're having here
What I expected to happen was...:
When I used the commands /setblock, /clone, or /fill to remove a mob spawner, I expected there to be no traces that the spawner had ever exsisted.
What actually happened was...:
However, the particles generated by the spawner stayed behind and didn't go away until relog.
Steps to Reproduce:
1. Place an active mob spawner
2. Remove it using /setblock, /clone, or /fill
3. Witness what I'm talking about here
2019-02-13, 08:16 PM
2019-02-13, 09:45 PM
2019-02-13, 09:45 PM
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