Composter sounds are swapped
Composters no longer play the expected sound. It should supposedly play the following sounds correctly:
- block.composter.fill sound when it fails to increase level
- block.composter.fill_success when it succeeds
However, the former sound now plays when the Composter succeeds, and the latter when it fails. This was not the case in previous snapshots.
2019-02-07, 07:47 AM
2019-02-13, 01:49 PM
2019-02-13, 01:49 PM
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