Redstone stops working when the chunk is inactive
How to produce:
- Make a simple redstone pulse and active it, like following image.
- Get enough far away from the pulse, until the chunk is unloaded.
- Come back to the pulse, and you can find that the pulse is frozen and not working anymore, until you re-active it.
This bug is a serious obstacle to all map makers, I hope you can fix it as fast as possible, thanks!