Player/Entity Lighting pops instead of smoothly transitioning
I've noticed what i think may be a small bug with the player/entity lighting. I was flying around a couple of torches, when i noticed that if i flew up just a single block (roughly), the player light level would jump from being fully lit, to not being lit at all. I checked the block light where my player was, and it was at 9. Not sure if this is intended or not, but it seems like a bug.
In fact, it appears like the player lighting goes to completly dark whenever the player isn't on the same Y level as a block.
2019-01-14, 05:33 PM
2019-01-15, 11:13 PM
2019-01-15, 11:13 PM
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