Killing newly /given items creates ghost items in player inventory
This can be replicated by using these commands in a function pack or a command block chain being run every tick
Commands being used:
execute at @e[type=item,nbt=<insert corresponding nbt>] run give @p <item><nbt>
kill @e[type=item,nbt=<same as above>]
then drop the item
this used to give you back the item in 1.13, but in 1.13.1, the item disappears yet can still be dropped, thus creating a ghost item.
2018-10-16, 03:42 PM
2023-09-28, 08:33 PM
2023-09-28, 08:33 PM
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