Invalid tag inside another tag silently fails to reload data packs
How to reproduce
- Make a datapack with a tag file in a datapack. The file should look like this:
{ "values": [ "#minecraft:invalid" ] }
- Type /reload in chat
→
The game gives an error message in the game log and aborts reloading the rest of the datapack, Datapacks will show that they're loaded with /datapack list but no advancements/functions/tags/loot tables will be reloaded.
2018-08-03, 03:11 AM
2020-05-18, 11:34 PM
2020-05-18, 11:34 PM
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