Tesselating liquid in world - NullPointerException
I have had occasional crashes while exploring a world and generating new terrain. While playing the game and moving about the world (I'm exploring the ocean in a boat) the game suddenly hangs and has to be terminated externally. Here is the crash with water.
Crash report
---- Minecraft Crash Report ----
// Why is it breaking :(
Time: 13/02/19 18:17
Description: Tesselating liquid in world
java.lang.NullPointerException: Tesselating liquid in world
at dfj.b(SourceFile:15)
at dfj$$Lambda$2620/478244284.getColor(Unknown Source)
at dfj.a(SourceFile:27)
at dfj.c(SourceFile:46)
at dgm.a(SourceFile:64)
at dgl.a(SourceFile:78)
at din.b(SourceFile:208)
at dik.a(SourceFile:88)
at dik.run(SourceFile:41)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at dfj.b(SourceFile:15)
at dfj$$Lambda$2620/478244284.getColor(Unknown Source)
at dfj.a(SourceFile:27)
at dfj.c(SourceFile:46)
at dgm.a(SourceFile:64)
-- Block being tesselated --
Details:
Block location: World: (-5186,50,-35936), Chunk: (at 14,3,0 in -325,-2246; contains blocks -5200,0,-35936 to -5185,255,-35921), Region: (-11,-71; contains chunks -352,-2272 to -321,-2241, blocks -5632,0,-36352 to -5121,255,-35841)
Stacktrace:
at dgl.a(SourceFile:78)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [dfe['Oval'/202, l='MpServer', x=-5322.34, y=68.32, z=-36023.31]]
Chunk stats: MultiplayerChunkCache: 625, 7865
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (112,65,96), Chunk: (at 0,4,0 in 7,6; contains blocks 112,0,96 to 127,255,111), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 36575 game time, 36575 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dct.a(SourceFile:466)
at cqn.b(SourceFile:1894)
at dik.run(SourceFile:47)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 19w07a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 285329936 bytes (272 MB) / 1073741824 bytes (1024 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w07a
LWJGL: 3.2.1 build 12
OpenGL: NO CONTEXT
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla, file/MC-143983
Current Language: English (US)
CPU: 4x AMD Athlon(tm) X4 760K Quad Core Processor
2018-07-23, 03:23 AM
2019-05-03, 05:06 PM
2019-02-20, 04:52 PM
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