HD SGA font doesn't work anymore
Tried to apply my double resolution SGA font (ascii_sga.png) to the game, the game doesn't display anything when using white font on a transparent png and only displays empty boxes when using the same png palette than the vanilla textures. Note that the unicode font now uses ttf files instead of a texture and therefore is vector-based, not making this a problem for it anymore. For remaining issues with ascii.png, see MC-132708.
2018-07-04, 11:13 PM
2018-07-10, 08:45 PM
2018-07-10, 08:45 PM
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