Bow pulling animation is played backwards
so when you try to pull the bow the animation playes backwards (first frame = fully pulled bow, last frame = not pulled bow) and thats it ![]()
2018-06-23, 04:10 PM
2018-06-23, 05:01 PM
2018-06-23, 05:01 PM
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0
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so when you try to pull the bow the animation playes backwards (first frame = fully pulled bow, last frame = not pulled bow) and thats it ![]()
2018-06-23, 04:10 PM
2018-06-23, 05:01 PM
2018-06-23, 05:01 PM
0
0
-