Force cutted textures for torches
I created 3d gui view for torches (like shield or end rode have) and texture window is always cutted to its vanilla item texture size (2x10)
"gui": { "rotation": [ 15, 135, 0 ], "translation": [ 0, 2, 0 ], "scale": [ 1, 1, 1 ]
2018-06-22, 03:58 PM
2018-06-22, 04:08 PM
2018-06-22, 04:03 PM
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