Teleporting to the air counts as being OnGround?
I'm trying to make a feature where if you press Shift (sneakTime), you will teleport 1 block below until you reach the ground... But apparently, teleporting makes you count as being on ground for what might be a split, which forces me to HOLD to do the feature instead of PRESSING.
Not only that, but I also made it so it plays a sound when I do that.
2018-06-21, 02:17 PM
2018-06-21, 08:58 PM
2018-06-21, 08:58 PM
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