Ghast Fireballs when stacked clip through ground; client-server issue
If a something is stacked on top of a ghost fireball, when hit, the fireball will clip though ground. Upon reloading the world, the fireball will be in the place in which it was hit. This, I believe, is an issue with client-sever communication. The client thinks the fireball is hit, and the server doesn't.
2013-04-02, 05:34 AM
2013-08-02, 04:19 PM
2013-08-02, 04:19 PM
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