Custom spawners resets to default (pig) state after spawning entity once
Monster spawners with custom data that were created using /give revert to pig spawners after one spawn. For example, activating the command
Minecraft 1.12.2
/give @p minecraft:mob_spawner 1 0 {BlockEntityTag:{SpawnCount:15,SpawnRange:3,MinSpawnDelay:1,MaxSpawnDelay:40,RequiredPlayerRange:1,SpawnData:{id:"minecraft:chest_minecart"}}}
Minecraft 18w22c
/give @p minecraft:mob_spawner{BlockEntityTag:{SpawnCount:15,SpawnRange:3,MinSpawnDelay:1,MaxSpawnDelay:40,RequiredPlayerRange:1,SpawnData:{id:"minecraft:chest_minecart"}}}
WILL give me a monster spawner that spawns a chest minecart, but when that is placed and it spawns one round of entities, the spawner will revert to a pig spawner.
2018-05-31, 02:26 AM
2018-06-07, 01:43 AM
2018-06-07, 01:43 AM
6
2
Minecraft 1.12.2, Minecraft 18w22b, Minecraft 18w22c
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