Arrow / trident inBlockState Properties don't update when block states are changed
An arrow / trident inside of a block stores the properties of that block. However, it doesn't update when the properties of the block changes. An example would be that if you light up a redstone lamp after an arrow has been shot inside it, the arrow's Properties tag in the inBlockState tag will still be set to lit:"false".
Steps to reproduce
- Shoot an arrow into an unlit redstone lamp and run the following command:
/data get entity @e[type=arrow,limit=1]
- Light up the redstone lamp and run the same command.
->The inBlockState tag will still be set to lit:"false" in both cases
2018-03-30, 06:26 PM
2024-12-12, 10:58 AM
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