The sounds are corrupted with the dispenser who shoot arrows and they collide
I wanted to test with a dispenser to put arrows trying to kill drowneds (to know why) and a moment when there was no more arrow, the sound of the arrows that was with the collision did not stop doing the same noise all the time, I looked everywhere to see if there were no arrows, no arrow, I looked below the dispenser, no arrow. In my opinion, the sounds when the dispenser projects arrows and collide are repeated even if there is no arrow on the horizon.
2018-03-18, 01:40 PM
2018-06-24, 06:52 AM
2018-06-24, 06:52 AM
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