Chunk display error affecting other chunks when on same chunk axis
This is a chunk rendering error I haven't seen happen before the 1.13 snapshots. It happens consistently in the debug world (see MC-125653), but seeing it in isolation allows one to examine its effects better and proves that debug world fuckery isn't the only culprit for this issue.
A chunk doesn't render. If you are on the same x/z chunk coordinate as that chunk, chunks behind it (relative to the player) don't render. If you are inside the chunk, behavior might be slightly different (depending on camera angle), but I now realize I didn't test sufficiently while recording the video. F3+A typically fixes the issue.
See attached video for a short demonstration.
2018-02-18, 03:53 AM
2020-02-15, 07:41 PM
2020-02-15, 07:41 PM
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