NBT data partly ignored in execute command
I ran the following execute command (/execute as @e[type=armor_stand,nbt=
{Rotation:[0.0f,0.0f]}] run say hello) in a world where there was only one armorstand and its rotation was [180.0f,0.0f] and the command still executed successfully. However, when I changed the command a little bit (/execute as @e[type=armor_stand,nbt=
{Rotation:[10.0f,0.0f]}] run say hello), it didn't execute anymore. (If you didn't notice, I changed the rotation value.) So I guess minecraft interprets the rotation value of [0.0f,0.0f] as default and didn't take it into account when executing commands. Is there anything you can do about this or do I just have to change my commands a little bit?
2018-01-23, 11:04 PM
2018-02-14, 02:32 AM
2018-01-23, 11:10 PM
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