'/data get' can return imprecise values
The bug
Running /data get can return imprecise values depending on the value type.
How to reproduce
- /summon armor_stand ~ ~ ~ {Pose:{Head:[0.01f,0.01f,0.01f]}}
- /data get entity @e[type=armor_stand,sort=nearest,limit=1] Pose.Head[0] 10000
→ Result is 99 - /data get entity @e[type=armor_stand,sort=nearest,limit=1]
→ NBT says [0.01f,0.01f,0.01f]. /data get is incorrectly rounding 0.01f to 0.009999
2018-01-13, 12:10 PM
2018-01-15, 05:42 PM
2018-01-15, 05:42 PM
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