/teleport ... facing ... is not working correctly
The new /teleport ... facing is not working correctly
for example:
/teleport @s ~ ~ ~ facing 0 0 0
would not rotate the player at all
and use facing entity would have incorrect results too,for example
/teleport @p ~ ~ ~ facing entity @e[type=armor_stand,limit=1] feet
and
/teleport @p ~ ~ ~ facing entity @e[type=armor_stand,limit=1] eyes
both command produces unintended result
2018-01-10, 04:20 PM
2018-08-29, 01:57 PM
2018-01-15, 02:10 PM
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