Mojira Archive
MC-123071

The x_rotation and y_rotation entity selectors use the same values

How to reproduce:

1. Execute

/tp @s ~ ~ ~ 0 90

to put your viewpoint at the correct rotation.
2. Run

/say @s[y_rotation=0]

and

/say @s[x_rotation=0]

and observe that they both succeed, even though one of the values is set to 90.

One should appear as being false, as it is set to 90, not 0.

Duplicate

CreeperMagnet_

2017-12-09, 10:35 PM

2017-12-09, 11:10 PM

2017-12-09, 11:10 PM

0

0

Unconfirmed

Minecraft 17w49b

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