Piston extended and not extended
I powered a piston with a one (1) tick pulse, to make a T-Flip Flop when I noticed the piston's head was in the "unpowered" and "powered" state. I have a feeling this is a simple fix, as I fixed it with the debug stick, but I was hoping for a more permanent fix.
To reproduce:
1. Place sticky piston
2. Place block (any) in front
3. Give piston one tick pulse (observer, falling edge)
4. Results!
2017-11-26, 02:51 AM
2017-11-26, 06:06 AM
2017-11-26, 02:56 AM
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