Execute store (block/entity) doesn’t visually update the entity
Essentially, in a function or command block, execute store does not visually update the entity. This seems to be a server side issue, as if you update the rotation it seems to rotate for a split second and then it changes back.
Example:
execute store success entity @e[type=armor_stand,limit=1] Rotation[0] float 87 if entity @s
Note this command works when the player runs it but not when a function or command block does
Execute store block doesn’t work no matter what
2017-11-16, 06:56 PM
2017-11-20, 02:24 PM
2017-11-19, 09:39 PM
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