Texture opacity does not render correctly on armorstands
So for some reason when I created a semi transparent texture for the diamond armor layer it appeared to be transparent on a player but not on an entity like an armor stand, shown here. I recreated this with multiple armors and different opacity levels but still displays as a solid texture.
2017-11-07, 03:12 AM
2017-11-08, 04:33 AM
2017-11-08, 04:33 AM
0
0
-