Block placement/connection logic is different for snow blocks and 8 layers of snow
The bug
You can place buttons, torches, etc against the sides of snow blocks, but not against the sides of a full block's worth of snow layers.
Similarly, fences and other connectable blocks will join to the snow block but not the layers.
As this doesn't seem to be a deliberate exclusion, I thought it should be raised as an issue.
It's also worth noting that in 1.12, you can't place a button on the top face of 8 layers of snow, which is something that was possible in 1.11.
Code solution
Changing BlockSnow#getBlockFaceShape to the following would make it's behaviour consistent with other 'full' blocks:
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) { return face == EnumFacing.DOWN || state.getValue(LAYERS) == 8 ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED; }
2017-07-19, 01:52 PM
2021-02-20, 09:18 AM
2021-02-20, 09:18 AM
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