Mob spawners with a Weight tag crash the game.
When I create a mob spawner with a "Weight" tag in SpawnPotentials, the game crashes and I can no longer reload the world without it crashing again. Here is an example command which would crash the game:
/setblock ~ ~ ~ minecraft:mob_spawner 0 replace {SpawnData:
{id:sheep},SpawnPotentials:[{Entity:
{id:sheep},Weight:0.6},{Entity:
{id:cow},Weight:0.4}]}
2017-06-12, 02:46 AM
2017-06-14, 01:39 AM
2017-06-12, 06:52 PM
0
0
-