Blocks pushed or pulled by a piston are not rotated the same way when they where placed
When you place a block, it's texture is usually rotated from the original texture to give off a variant appearance, and that is completely fine. But when you push or pull it by a piston, its rotation is updated so it doesn't have the same rotation as it was when it was placed by a player. This happens with all blocks that you can push and has rotation variants in their textures.
Steps to re-create:
Step 1:
Place a block, for example some stone.
Step 2:
Place a piston next to it and then power it*
Step 3:
Look closely at the block that was pushed and you can notice that it's pixels are changing every time it is pushed. (It is being rotated)
Step 4:
Tell other people (Optional)
2017-06-08, 04:38 PM
2024-09-12, 07:49 AM
2024-09-12, 07:49 AM
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