There is a repeating command block that is always active with the data: "tp @a[score_spectate_min=1] @a[score_isseeker_min=1]", once a player gets their score set to spectate=1, then a bug occurs/
Once a player has their score set to spectate=1 then this command activates on a repeating command block that is always active: "tp @a[score_spectate_min=1] @a[score_isseeker_min=1]", since there is already a player with isseeker=1 at this point. The player with spectate=1 cannot see anything but void. But, if I teleport to the player with spectate=1 then it teleports me to the player with isseeker=1 (Which is where spectate=1 should be.)
2017-03-20, 05:52 AM
2018-01-31, 06:47 AM
2018-01-31, 06:47 AM
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