banners ignoring colours when textures are above 128px size
Since the day banners have been introduced this BUG persists.
Resizing the default MC banner_base.png from 64px up to 128px works fine in game.
As soon the texture is resized to 256px it stops showing colours for banners.
When I scale down the texture back to 128px it works again.
It is not about the colour depth... read what I wrote... I am doing this with the default MC texture... you can reproduce this bs yourself. It is not a resourcepack issue.
2017-01-08, 10:41 PM
2017-01-09, 10:20 PM
2017-01-08, 11:37 PM
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