Desert Superflat Preset has its Sandstone/Stone layer amounts mixed up.
I was thinking about how the Sandstone and Stone Generate in Default worlds and applying it to this preset when I realized the possibility of a bug. This has apparently been going on since snapshot 12w37a (I blame Dinnerbone - typical of him.
), so I'm surprised people haven't figured this out and reported it already.
It is a very simple matter to permanently fix, as far as I know. In the meantime, players can have a per-world fix by making the Sandstone generate in 3 layers and the Stone generate in 52.
2016-07-12, 08:32 PM
2016-10-30, 09:11 PM
2016-10-30, 09:11 PM
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