'NoAI' mobs can be pushed by players
It was marked as resolved in another issue but it still continues to be a problem in-game, setting generic.movementSpeed to 0 doesn't help
What I expected to happen was...:
A horse would be immovable by players and invisible to replicate chairs
What actually happened was...:
The horses were able to be moved by players, breaking the chairs system in map
Steps to Reproduce:
1. /summon EntityHorse ~ ~ ~
2. Walk into Horse
3.Horse should move, and it shouldn't
2016-07-04, 05:05 AM
2016-07-04, 07:42 AM
2016-07-04, 07:42 AM
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