"shade": false in the json code is no respected.
Items dropped on the ground, and held in hand (both first- and third-person view), and in the gui, does not respect "shade": false in the json code. When items/models are placed in the world they of course do.
This seams to affect all items/models.
I am unsure if this is a bug, or a feature not deemed worthy of implementation. It's bugging me in my current resource-pack project though ![]()
2016-06-07, 09:35 PM
2016-06-08, 04:22 PM
2016-06-07, 09:42 PM
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