Changing a Motion of Player-rided mobs using /entitydata : Wrong moving
Used command : /entitydata @e[1201,63,-1160,dx=0,dy=6,dz=0,type=EntityHorse,tag=spawndeco_ready] {Motion:[-1.3d,3.0d,-0.4d], Invulnerable:0, Health:1.0f, Silent:1b, CustomNameVisible:1}
Sometimes mobs moves wrong direction.
Never used any other commands into those horses like /tp, /entitydata, etc for moving. (Those explodes are /playsound and /particle) Used only this command.
2016-06-06, 10:13 AM
2018-06-02, 12:28 AM
2016-06-06, 10:44 AM
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