Horses Still Use Their Entity Code Name
When riding on a tamed horse, mule or donkey, they still use their entity codes.
Horse = entity.horse.name Mule = entity.mule.name Donkey = entity.donkey.name Zombie Horse = entity.zombiehorse.name Skeleton Horse = entity.skeletonhorse.name
Zombie Horse and Skeleton Horse can be ridden using the command below:
/entitydata @e[type=EntityHorse] {Temper:0,SaddleItem:{id:"minecraft:saddle",Count:1b,Damage:0s},Tame:1b}
It also works if you use the command below
/say @e[type=EntityHorse]
All the results that return from the executed command use the code names instead of the real in-game names.
2016-06-04, 01:52 PM
2016-06-08, 11:33 AM
2016-06-08, 11:33 AM
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