Tnt invisibility
Im trying to make TNT be on a fuse for forever until i turn off a repeating command block, using this command: /entitydata @e[type=PrimedTnt]
{Fuse:25}But whenever i summon or light tnt, they instantly disappear. If i turn off the command block, the tnt will explode in the amount of ticks specified in the fuse.
2016-05-21, 05:29 AM
2016-05-24, 01:02 PM
2016-05-24, 01:02 PM
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