Massive lag on commands that include large search radii
When using an entity selector with a large search radius, the game will attempt to search the entire area even if there is nothing there, which induces massive tick lag. The lag starts becoming noticeable over around r=100000.
2016-03-27, 05:55 AM
2016-03-27, 06:25 PM
2016-03-27, 06:25 PM
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