Bedrock Server will start consuming exponentially much RAM when using high slot amounts

This was with a slot limit of 700000. 5.7GB ram usage. Crashes are rather random at these high numbers, and I managed to get it to crash at even only 600000 too, so yea. It should definitely be fixed and made so slot amount really is just a number and not a performance indicator.
Environment
Windows 10, latest consumer release
Linked Issues
Attachments1
Comments3
History8
Added labels: awaiting-response
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Resolution: Unresolved → Invalid
Added is duplicated by link: BDS-14890Server crashes on start when max players set very highDuplicate
Added is duplicated by link: BDS-16521As you set a larger number of player limit,the more RAM and bandwitch it will use.Duplicate
Can you please elaborate on the problem and include steps to reproduce.
Are you saying that merely adding high slots and starting the server will immediately result in high RAM utilisation?
Please use the template below which helps include the information volunteers need to reproduce your issue:
Summary
The server uses tons of RAM when using high slots
Steps to reproduce...
What I expected to happen...
Server uses same RAM amount independent on slot amount (like in java)
What actually happened...
Server RAM either depends on slot amount, or it simply can't handle the slots and freaks out, using way too much RAM compared to normal slot amounts like 50
Hi Jorge,
Based on the how-to document this would appear to be expected behavior, excerpt below.