Mojira Archive
BDS-7969

Mobs Not Spawning

The world we have was created before 1.16. I have started playing on it when it was updated to 1.16. Even then the spawn rates were poor, whether in a mob farm or on the surface. After the 1.16.1 update I took over the server and moved the server from a realm to a dedicated server. The spawn rates have dropped to zero, unless it is in a mob spawner (world generated). I have moved the world to get a newly generated one. The Newly generated world would spawn just fine. I have attached the World files below. So the files are too big, so I uploaded them to Dropbox.

Environment

Minecraft Windows 10, Ryzen 7 1700x, 16gb ram, GTX 1050 Ti.

Linked Issues

Comments2

It would appear you have a chicken cooker somewhere consuming the entire mob cap. Typing the following command into the server deleted the chickens and spawning returned to normal.

kill @e[type=chicken]

BDS-5094 has more information on the Bedrock mob cap if you're interested but essentially the entire server has a cap of 200.

Can confirm. Killed all the chickens and mobs started spawning. Is there a way I can monitor the entity cap?

History14

Scott

Removed attachment: world_behavior_packs-2.json

Scott

Removed attachment: world_behavior_pack_history-2.json

Scott

Added attachment: level.dat

Added attachment: level.dat_old

Added attachment: levelname.txt

Scott

Removed attachment: levelname-2.txt

Scott

Removed attachment: level.dat

Scott

Removed attachment: level.dat_old

Scott

Removed attachment: level-2.dat

Scott

Removed attachment: level-2.dat_old

Scott

Removed attachment: levelname.txt

Scott

Changed description:

The world we have was created before 1.16. I have started playing on it when it was updated to 1.16. Even then the spawn rates were poor, whether in a mob farm or on the surface. After the 1.16.1 update I took over the server and moved the server from a realm to a dedicated server. The spawn rates have dropped to zero, unless it is in a mob spawner (world generated). I have moved the world to get a newly generated one. The Newly generated world would spawn just fine. I have attached the World files below. [^Bedrock level.zip]

Scott

Changed description:

The world we have was created before 1.16. I have started playing on it when it was updated to 1.16. Even then the spawn rates were poor, whether in a mob farm or on the surface. After the 1.16.1 update I took over the server and moved the server from a realm to a dedicated server. The spawn rates have dropped to zero, unless it is in a mob spawner (world generated). I have moved the world to get a newly generated one. The Newly generated world would spawn just fine. I have attached the World files below. [^Bedrock level.zip]

The world we have was created before 1.16. I have started playing on it when it was updated to 1.16. Even then the spawn rates were poor, whether in a mob farm or on the surface. After the 1.16.1 update I took over the server and moved the server from a realm to a dedicated server. The spawn rates have dropped to zero, unless it is in a mob spawner (world generated). I have moved the world to get a newly generated one. The Newly generated world would spawn just fine. I have attached the World files below. So the files are too big, so I uploaded them to Dropbox

Scott

Changed description:

The world we have was created before 1.16. I have started playing on it when it was updated to 1.16. Even then the spawn rates were poor, whether in a mob farm or on the surface. After the 1.16.1 update I took over the server and moved the server from a realm to a dedicated server. The spawn rates have dropped to zero, unless it is in a mob spawner (world generated). I have moved the world to get a newly generated one. The Newly generated world would spawn just fine. I have attached the World files below. So the files are too big, so I uploaded them to Dropbox.

IonicEcko
IonicEcko

Resolution: UnresolvedDuplicate

Duplicate
Scott
0
1
Unconfirmed
1.16.10