Mojira Archive
BDS-6513

The 1.16 update is here and I still have pigmen in my game instead of zombie piglins

The 1.16 update is here In mcpe and I still have pigmen in my game instead of zombie piglins. Please fix this

Linked Issues

Attachments1

Zombie Pigman Remover.zip

Hasim

Comments2

Are you using a resource pack?

Thank you for your report!
We're tracking this issue in MCPE-65496, so this ticket is being resolved and linked as a duplicate.

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History6

[Mod] OcelotOnesie
[MCPE Mod] Celesian
[MCPE Mod] Celesian
[MCPE Mod] Celesian

Resolution: UnresolvedDuplicate

Hasim

Added attachment:

Hasim

Deleted comment:

Zombified Piglin replaced by zombie pigman in nether update versions causes conflict between "zombie_pigman.entity.json" and "zombie_pigman.v1.0.entity.json" file at entity folder in minecraft default resource pack. So i knew how to fix that bug. Just make sure "zombie_pigman.v1.0.entity.json" file code is overwrited by this code :
{
"format_version": "1.8.0",
"minecraft:client_entity": {
"description": {
"identifier": "minecraft:zombie_pigman",
"materials":

{ "default": "zombie" }

,
"textures":

{ "default": "textures/entity/piglin/zombie_piglin" }

,
"geometry":

{ "default": "geometry.piglin" }

,
"scripts":

{ "pre_animation": [ "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;" ] }

,
"animations":

{ "humanoid_big_head": "animation.humanoid.big_head", "humanoid_base_pose": "animation.humanoid.base_pose.v1.0", "look_at_target_default": "animation.humanoid.look_at_target.default.v1.0", "look_at_target_gliding": "animation.humanoid.look_at_target.gliding.v1.0", "look_at_target_swimming": "animation.humanoid.look_at_target.swimming.v1.0", "move": "animation.humanoid.move", "riding.arms": "animation.humanoid.riding.arms.v1.0", "riding.legs": "animation.humanoid.riding.legs.v1.0", "holding": "animation.humanoid.holding.v1.0", "brandish_spear": "animation.humanoid.brandish_spear.v1.0", "charging": "animation.humanoid.charging.v1.0", "attack.rotations": "animation.humanoid.attack.rotations.v1.0", "sneaking": "animation.humanoid.sneaking.v1.0", "bob": "animation.humanoid.bob.v1.0", "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs.v1.0", "bow_and_arrow": "animation.humanoid.bow_and_arrow.v1.0", "swimming": "animation.humanoid.swimming.v1.0", "use_item_progress": "animation.humanoid.use_item_progress.v1.0", "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand" }

,
"animation_controllers": [

{ "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head" }

,

{ "humanoid_base_pose": "controller.animation.humanoid.base_pose" }

,

{ "look_at_target": "controller.animation.humanoid.look_at_target" }

,

{ "move": "controller.animation.humanoid.move" }

,

{ "riding": "controller.animation.humanoid.riding" }

,

{ "holding": "controller.animation.humanoid.holding" }

,

{ "brandish_spear": "controller.animation.humanoid.brandish_spear" }

,

{ "charging": "controller.animation.humanoid.charging" }

,

{ "attack": "controller.animation.humanoid.attack" }

,

{ "sneaking": "controller.animation.humanoid.sneaking" }

,

{ "bob": "controller.animation.humanoid.bob" }

,

{ "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs" }

,

{ "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow" }

,

{ "swimming": "controller.animation.humanoid.swimming" }

,

{ "use_item_progress": "controller.animation.humanoid.use_item_progress" }

,

{ "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand" }

],
"render_controllers": [ "controller.render.zombie_pigman" ],
"enable_attachables": true,
"spawn_egg":

{ "texture": "spawn_egg", "texture_index": 13 }

}
}
}

Duplicate
Swayam Vadhar
0
0
Unconfirmed
1.16.0