[Win10] Inventory Loss Moving local world (1.14.60) to Windows Bedrock Dedicated Server (1.14.60.5)
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
Steps to re-create
1) Create an offline world (doesn't matter which mode). Name the world.
2) Log into world
3) Place items in inventory (Weapons, and attach armour to character).
4) Exit and save
5) Copy world save data located here:
Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
6) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory, and rename directory to match world name
6) Modify server.properties to reflect test world name
7) Launch game and enter in world under Servers tab
8) Notice discrepancies of items worn as well as inventory do not reflect those in local world.
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
In reference to this report: MCPE-75064
Environment
Windows 10 Bedrock Edition, Minecraft BDS v 1.14.60.5
Linked Issues
Comments1
History11
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows based Server v1.14.60.5 worlds directory
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: https://bugs.mojang.com/browse/MCPE-75064
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows based Server v1.14.60.5 worlds directory
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
Changed summary:
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows
6) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows
6) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: https://bugs.mojang.com/browse/MCPE-75064
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: https://bugs.mojang.com/browse/MCPE-75064
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory
6) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in offline world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
Changed summary:
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory, and rename directory to match world name
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in
0
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory, and rename directory to match world name
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in
0
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
Changed description:
I've created a video demonstration to show the issues that are recreatable in a brand new world via Windows 10 Edition.
0DEMO VIDEO HERE: https://www.youtube.com/watch?v=_5KtQ46hp_0
0Steps to re-create
01) Create an offline world (doesn't matter which mode). Name the world.
02) Log into world
03) Place items in inventory (Weapons, and attach armour to character).
04) Exit and save
05) Copy world save data located here:
0Save data located at %LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds
06) Paste data to Windows Bedrock Dedicated Server v1.14.60.5 worlds directory, and rename directory to match world name
06) Modify server.properties to reflect test world name
07) Launch game and enter in world under Servers tab
08) Notice discrepancies of items worn as well as inventory do not reflect those in local world.
00
I've got a bit more detail with screenshots to this issue, but opened the bug in wrong Project, should have been opened here under BDS not Bedrock Codebase (unless it is related I suppose).
0In reference to this report: MCPE-75064
Added duplicates link: BDS-5121Player data lost when moving from BDS to Singleplayer (and vice versa)Confirmed
Resolution: Unresolved → Duplicate
We're tracking this issue as BDS-5121, so this ticket is being resolved and linked as a duplicate.
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